Piano Module
On paper, Piano looks like the friendliest of the Medium modules: find a cell in the manual, play a few keys. In practice it’s a chain of four translations. Fingers turn dots into an octave, eyes turn a lamp into a color, the manual turns that pair into note names, and somebody has to turn note names into “fifth key from the left” before the player at the keyboard can do anything at all. Every one of those handoffs is a place to slip. Your team first meets Piano on Level 9.
| Module | Piano |
| Category | Defusal, Medium tier |
| Debut | Level 9, then again on Level 10 |
| Later | Any Random Medium slot can roll it |
| Inputs | An octave in raised dots plus whichever lamp is lit |
| Output | A short melody played left to right in the right order |
| Hands on keys | Blind Monkey |
What the Manual Actually Asks
Think of the Piano page as a lookup grid. Lamp colors run along one edge, octave numbers along the other. Your two clues meet in a single cell, and that cell holds a handful of note letters – four, according to the community walkthroughs that have documented it. Those letters are the melody. Nothing else on the panel matters for the answer.
The twist is that nobody at the bomb can use a letter directly. The Blind Monkey feels shapes, not labels, so “play an E” is meaningless to them. The letters have to become positions first.
Letters Into Positions
The convention fan guides settled on is simple: count the white keys from the far left, starting at C. So C is the first key, D the second, and the sequence carries on through E, F and G to A as the sixth key and B as the seventh. Write it on a sticky note if your Mute Monkey is new to the role.
- Left half: C = 1, D = 2, E = 3
- Middle: F = 4, G = 5
- Right end: A = 6, B = 7
Splitting the Work
| Seat | Owns | Must never |
| Blind Monkey | Feeling the octave dots; pressing the keys | Play ahead of a confirmed chunk |
| Deaf Monkey | Naming the lamp; echoing the octave; passing positions down | Pass on letters instead of numbers |
| Mute Monkey | Finding the cell; converting letters; signalling numbers | Show the whole melody in one go |
Putting the conversion with the Mute Monkey is the cleanest setup. They already have the letters in front of them, finger counts map naturally onto positions one to seven, and the Deaf Monkey is left with a purely numeric relay.
A Clean Run, Start to Finish
- Dots first. The Blind Monkey traces the octave cell in their usual orientation and announces it: “Octave three.”
- Echo. The Deaf Monkey says it straight back. One number, heard by everyone, before anything else happens.
- Lamp second. The Deaf Monkey names the lit color as its own sentence, never tacked onto the octave.
- Lookup. The Mute Monkey finds the row and the column and reads the letters in the cell.
- Convert. Every letter becomes a number from one to seven before it leaves the Mute Monkey’s hands.
- Send two or three at a time. Finger counts go to the Deaf Monkey, who forwards them in small groups.
- Echo, then play. The Blind Monkey repeats each group and only plays it after a “yes”.
What It Sounds Like
- Blind “Piano panel. Dots say octave three.”
- Deaf “Octave three, lamp is red. Mute – your numbers?”
- Mute Five fingers. Then two. Then four.
- Deaf “Keys five, two, four – counting from the left.”
- Blind “Five, two, four. Going?”
- Deaf “Go.” – and the next group follows only after “played”.
Where Runs Fall Apart
- Fingers on keys too early. The Blind Monkey starts the melody while the Deaf Monkey is still speaking. Hands stay off until the group is complete and confirmed.
- “Three” with no noun. Is that the octave or the third key? Attach the word every time.
- A flipped dot cell. Reading the octave from a different angle silently swaps the row – and the whole melody with it.
- Letters reaching the keyboard. If the Deaf Monkey ever says a note name to the Blind Monkey, the conversion step was skipped.
- Marathon callouts. A full melody in one breath feels fast and ends in a replay. Small groups win.
- Guessing after an interruption. Pressure on Level 9 and the Alarm on Level 10 can hit mid-tune. Ask out loud which key comes next instead of trusting memory.
Bombs That Feature It
| Bomb | Clock | Alongside Piano | Chaos on duty |
| Level 9 | 3:30 | One random Easy module | Pressure |
| Level 10 | 4:00 | Symbol | Alarm |
| Level 12 onward | Depends on the bomb | Random Medium slots may pick it | Depends on the bomb |
Level 10 is where Piano gets serious. Symbol shares the bomb, both modules work in steps, and the Alarm can go off in the middle of either one. Whoever owns the melody should say the next position out loud after every played group, so the count survives a ten-second scramble.
Before You Load the Bomb
- The Blind Monkey always feels the octave cell from the same side.
- Octave and lamp are two separate sentences.
- Everyone counts keys from the left, with C as one.
- One named player converts letters to numbers.
- Numbers travel in groups of two or three, each echoed back.
- After any interruption the team confirms the next key before touching anything.
Quick Answers
Which clues pick the melody?
Two of them: the octave, read from Braille dots by the Blind Monkey, and the color of the lit lamp. Together they point to one cell of the manual’s table.
How do note names become keys?
Count white keys from the left starting at C: C, D, E, F, G, A, B map to one through seven.
Who is best placed to convert?
The Mute Monkey. The letters are already on their page, and finger counts express positions one to seven naturally.
When does Piano show up first?
Level 9, next to one random Easy module with Pressure running. It returns on Level 10 beside Symbol, with the Alarm.